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Wargaming and Crisis Simulation Initiative Collection
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Issuing body
6
U.S. Army Command and General Staff College
2
North Atlantic Treaty Organization
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U.S. Army Combined Arms Center
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United States. Joint Chiefs of Staff
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Verlag E.S. Mittler & Sohn
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Air Force Institute of Technology (U.S.)
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Army War College (U.S.)
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Center for Army Analysis (U.S.)
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Joint Military Intelligence College (U.S.)
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Research Analysis Corporation
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Sweden
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U.S. Army Research Laboratory
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United States. Department of Defense. Office of the Secretary of Defense
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United States. Department of Defense
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United States. Joint Forces Command
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United States. National Military Command System Support Center
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Games
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Interstate conflict
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Humanitarian
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Missiles
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Space
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Convenience sample (public)
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State Department/Foreign Ministry
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Game Play
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Military campaign game
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3+ Moves
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2 Sides
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Strategy/Crisis game
7
Board game
7
Deterministic/Stochastic
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Multi-sided
6
Virtual interface
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2 Players
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Tabletop game
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100+ Players
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Historical game
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6-20 Players
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20-100 Players
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Experimental game
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Free/Open Adjudication
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Real countries/players
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Strategic crisis game
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The Tactical War Game, 1884
1884
Beitrag zum Kriegsspiel, 1876
1876
SWATTER: A Design for Integrating Space into a Theater Level Wargame, December 1991
1991
FALKLANDS Wargame, September 1986
1986
MILLENIUM CHALLENGE 2002 Final Report, 2002
2002
STEADFAST DEFENDER 24: Fact Sheet, 2024
2024
CARPATHIANS' EAGLES: Simulating Airmobile Operations in Romanian Mountainous Terrain, 2019 June 14
2019
Yamashita's Gambit: A Historical Wargame on Audacious Decision-Making, 2023 June 9
2023
Issues Raised in the Secretary of the Navy Wargame 94, 1994 March
1994
First Battle: Basic Rules, 1979
1979
1
2
3