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Wargaming and Crisis Simulation Initiative Collection
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Issuing body
20
United States. Joint Chiefs of Staff
17
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16
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14
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North Atlantic Treaty Organization
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European Food Safety Authority
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Sandia National Laboratories
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Think Tank
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Strategy/Crisis game
8
Military campaign game
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Multi-sided
7
20-100 Players
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Hybrid
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1 Side
5
3+ Moves
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Free/Open Adjudication
5
Strategic crisis game
5
Tabletop game
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6-20 Players
4
Disaster game
3
1 Move
3
100+ Players
3
Large player game
3
Virtual interface
2
2 Moves
2
2 Sides
2
Analytic game
2
Observational/Brainstorming game
1
1.5 Sides
1
2 sides
1
20+ players
1
3+ moves
1
Business game
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Deterministic/Stochastic
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Experimental game
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Fictional countries/players
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Historical game
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Real countries/players
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Semi-rigid adjudication
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GridEx Report III, 2016 March
2016
Report of International Game '96, July 1996
1996
SIGNAL Game Manual, July 2020
2020
Multinational Experiment 7. Outcome 3: Cyber Domain Objective 3.3 Concept Framework Version 3.0 03 October 2012, 2013 July 8
2013
Multinational Experiment 5. Cooperative Implementation Planning, 2009 March 19
2009
Key NATO and Allied exercises in 2021, 2021 March
2021
Modelling & Simulation Support to the Effects Based Approach to Operations - Observations from Using GAMMA in MNE 4, 2006 September 1
2006
The South Pacific Influence Challenge: SAGE DRAGON Game Report, September 2023
2023
Demonstration of Two Simulations of Internal Revolutionary Conflict POLITICA and AGILE-COIN, 1967 January
1967
CASPIAN SEA INTERNATIONAL ENVIRONMENTAL SECURITY Game, 1999 July
1999
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