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Wargaming and Crisis Simulation Initiative Collection
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Issuing body
30
Naval Postgraduate School (U.S.)
29
Naval War College (U.S.)
4
Center for Naval Analyses
1
Great Britain. Royal Navy. Women's Royal Naval Service (1939-1993)
1
Great Britain
1
Hoover Institution Library & Archives
1
Hudson Institute
1
Naval History & Heritage Command (U.S.)
1
Naval War College (U.S.). Cyber and Innovation Policy Institute
Genre/Form
25
Thesis
16
Articles
11
Reports
4
Book reviews
4
Research
2
Games
2
Monographs
Language
66
English
Subject
5
Naval
4
Defense/War Department
3
Military (officers and civilians)
2
Air
2
Climate/Environmental disaster
2
Interstate conflict
2
Land/ground
2
Unclassified
1
Academic
1
Counterinsurgency (COIN)
1
Crisis management
1
Cyberinfrastructure
1
Great Power competition (GPC)
1
Humanitarian
1
International relations
1
Multinational naval cooperation
1
Naval operations
1
Nuclear
1
Peacekeeping
1
Real country
1
Resistance
1
Space
1
Special operations forces (SOF)
1
State Department/Foreign Ministry
1
Strategic planning
1
Subject Matter Experts (SMEs)
1
Unconventional warfare (UW)
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Game Play
4
20-100 Players
2
1.5 Sides
2
Free/Open Adjudication
2
Large player game
2
Military campaign game
2
Strategic crisis games
2
Strategy/Crisis game
1
1 side
1
2 Moves
1
2 moves
1
20+ players
1
3+ Moves
1
3+ moves
1
Board game
1
Disaster game
1
Disaster games
1
Experimental game
1
Experimental games
1
Fictional countries/players
1
Hybrid
1
Military campaign games
1
Multi-sided
1
Real countries/players
1
Semi-rigid adjudication
1
Think-tank games
1
Virtual interface
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Maritime Crisis Stability War Game, 2021-2023
2021
Evaluation of Future Unmanned Underwater Vehicle Capabilities in an Automated Computer-aided Wargame, December 2018
2018
Fundamentals of War Gaming, 1966 March
1966
Operational Logistics Wargame, 2001 December
2001
GLOBAL SHIPPING GAME - Game Report, 2010 December 8-9
2010
War Gaming at the Naval War College 1969-1989, 1989
1989
FLEET ARCTIC OPERATIONS Game - Game Report, 2011 September 13-16
2011
On Distributed Wargaming in Operational C2 Systems Using Object-Oriented Programming Languages, June 1985
1985
Scaling Reinforcement Learning Through Feudal Multi-agent Hierarchy, September 2022
2022
Analysis of the Requirements Generation Process for the Logistics Analysis and Wargame Support Tool, 2017 June
2017
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