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Issuing body
30
Naval Postgraduate School (U.S.)
29
Naval War College (U.S.)
1
Great Britain. Royal Navy. Women's Royal Naval Service (1939-1993)
1
Great Britain
1
Hoover Institution Library & Archives
1
Naval History & Heritage Command (U.S.)
1
Naval War College (U.S.). Cyber and Innovation Policy Institute
1
Naval War College (U.S.)
Genre/Form
25
Thesis
16
Articles
10
Reports
4
Book reviews
2
Games
2
Monographs
1
Research
Language
63
English
Subject
5
Naval
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Defense/War Department
3
Military (officers and civilians)
2
Air
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Climate/Environmental disaster
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Interstate conflict
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Land/ground
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Unclassified
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Academic
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Counterinsurgency (COIN)
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Crisis management
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Cyberinfrastructure
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Great Power competition (GPC)
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Humanitarian
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International relations
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Multinational naval cooperation
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Naval operations
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Nuclear
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Peacekeeping
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Real country
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Resistance
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Space
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Special operations forces (SOF)
1
State Department/Foreign Ministry
1
Strategic planning
1
Subject Matter Experts (SMEs)
1
Unconventional warfare (UW)
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Game Play
4
20-100 Players
2
1.5 Sides
2
Free/Open Adjudication
2
Large player game
2
Military campaign game
2
Strategic crisis games
2
Strategy/Crisis game
1
1 side
1
2 Moves
1
2 moves
1
20+ players
1
3+ Moves
1
3+ moves
1
Board game
1
Disaster game
1
Disaster games
1
Experimental game
1
Experimental games
1
Fictional countries/players
1
Hybrid
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Military campaign games
1
Multi-sided
1
Real countries/players
1
Semi-rigid adjudication
1
Think-tank games
1
Virtual interface
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Beyond the Black Box: An Assessment of Strategic War Gaming, December 1987
1987
Wargaming Reliance on Commercial Space Partners: A Determination of Guiding Principles and Applications, June 2021
2021
The 1994 Russian-UK-U.S. Naval War Game (RUKU.S. '94) Important Considerations for Multinational Naval Operations, 1994 September 1
1994
Preliminary Observations from the 2014 Sand Dunes Experiment, 2014 October
2014
The Strategic Keyboard A Model to Relate the Principles of War, 1991
1991
Strategic War Gaming 1961, 1961
1961
What Is a War Game, 1989
1989
War Games: The Secret World of the Creators, Players, and Policy Makers Rehearsing World War III Today, 1988
1988
War-Gaming Network-centric Warfare, 2001
2001
Research & Debate - The Medium is the Message Weaving Wargaming More Tightly into the Fabric of the Navy, 2019
2019
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