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Wargaming and Crisis Simulation Initiative Collection
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Issuing body
11
United States. Joint Chiefs of Staff
8
United States. Department of State
7
North American Electric Reliability Corporation
7
United States. Department of Defense
4
U.S. Army Command and General Staff College
4
United States. Department of the Army
3
Naval Postgraduate School (U.S.)
3
North Atlantic Treaty Organization
2
Canada. Department of National Defence
2
Naval War College (U.S.)
2
U.S. Army Research Laboratory
1
Air Force Institute of Technology (U.S.)
1
Army War College (U.S.). Center for Strategic Leadership and Development
1
Army War College (U.S.)
1
Canada
1
Defence Science and Technology Group (Australia)
1
Defence Science and Technology Organisation (Australia)
1
European Central Bank
1
NATO Defense College
1
National Defense University
1
Nonproliferation Policy Education Center
1
Rand Corporation
1
United States. Advanced Research Projects Agency
1
United States. Air Force Space Command
1
United States. Air Force
1
United States. Office of the Secretary of Defense for Net Assessment
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Genre/Form
36
Reports
9
Thesis
6
Research
5
Articles
4
Catalogs
2
Interviews
1
Games
1
Manuals
1
Presentations
Language
65
English
Subject
11
Defense/War Department
5
Military (officers and civilians)
5
Unclassified
4
Real country
3
Academic
3
Land/Ground
2
Air
2
Climate/Environmental disaster
2
Interstate conflict
2
Naval
2
Nuclear
2
Space
2
State Department/Foreign Ministry
2
Subject Matter Experts (SMEs)
2
Think Tank
1
Civil-military relations
1
Declassified
1
Economic
1
Intra-state violence
1
Land/ground
1
Made-up countries
1
Military
1
Missiles
1
Operations other than war
1
Strategic planning
1
Virtual
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Game Play
5
3+ Moves
4
Multi-sided
4
Strategy/Crisis game
3
20-100 Players
3
Military campaign game
3
Tabletop game
2
2 Moves
2
Free/Open Adjudication
2
Hybrid
1
1 Side
1
2 Players
1
2 Sides
1
3-5 Players
1
Board game
1
Counter-insurgency game
1
Deterministic/Stochastic
1
Disaster game
1
Educational games
1
Historical game
1
Historical games
1
Large player game
1
Multi-moves
1
Rigid adjudication
1
Semi-rigid Adjudication
1
Strategic crisis game
1
Virtual interface
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Global War Game: The First Five Years, 1993
Full text
agriculture, particularly when augmented by supplies from
Canada
and South America, enjoyed a steadily
1993
The Utility of Narrative Matrix Games A Baltic Example, 2020
Full text
(1977) modeled attitudes toward separatism versus federalism during a time of political conflict in
Canada
2020
COMMERCIAL SATELLITE USE CATALYZES NUCLEAR-ARMED STATES TO COMBAT A Wargame After-Action Report, 2023 October
Full text
Participant 7: There is precedent for that, like when the uncontrolled re-entry of a Soviet vehicle landed in
Canada
2023
Tactical Engagement Simulation Training A Method for Learning the Realities of Combat, August 1979
Full text
: C/CRDS(W) 4 Butish Def Staff, British Embasay, Washington 1 Def Bt Civil inst of Enviro Medicine,
Canada
1979
Hard Lessons at the Schriever Wargame, February 2011
Full text
commands, Pentagon officials, the services); the commercial space and cyber industries; allies (Britain,
Canada
2011
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