Politico-military crisis game run by the Joint War Games Agency (JWGA) from April 6-9, 1964. The game was designed to test the impact and effectiveness of America’s proposed strategies in an escalatory conflict in Vietnam. The game included players from the government, military, and intelligence agencies. The game is 3-sided, with free adjudication. The game involved 2 separate moves. Each of the 3 teams consisted of approximately 15 players.
Subject tags: Real countries/players; declassified; nuclear; interstate conflict; air; naval; land/ground; defense/war department; military (officers and civilians); strategic crisis game; multi-sided; 3+ moves
Used with permission. This copy is provided for educational and research purposes only. No publication, further reproduction, or reuse of copies, beyond fair use, may be made without the express written permission of the copyright owner. For more information, please contact the Hoover Institution Library & Archives.