Wargaming in Support of Command, Control and Communications Experiments
Information
Date
March 1992
Summary
The purpose of this thesis is to provide information about wargaming to prospective users. An in depth discussion focussing on two primary components of wargaming is presented. The first component is wargaming in general. A description is provided for wargaming features and a discussion concerning the limitations and hazards inherent to wargames. The second component is how to design a wargame experiment to support command, control, and communications (C3) hypotheses testing. A description of the steps in planning a general wargame experiment including detailed information on wargame software considerations is presented. Finally a synopsis followed by a critique of an actual C3 wargame experiment is provided as an example of the principles given in this thesis.