Politico-military crisis game run by the Joint War Games Agency (JWGA) from September 8-17, 1964. The game was designed to test the results of SIGMA I-64 and the impact of America’s proposed strategies in an escalatory conflict in Vietnam. The game included players from the government, military, and intelligence agencies. The game is 2-sided, with free adjudication. The game involved 3 separate moves. Each of the 2 teams consisted of approximately 25 players. Includes: General Information, Game Procedures, Game Summary and Commentary, Initial Scenario, Game Messages, Critique.
Subject tags: Real countries/players; declassified; nuclear; interstate conflict; air; naval; land/ground; defense/war department; military (officers and civilians); strategic crisis game; multi-sided; 3+ moves
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Holding repository
Hoover Institution Library & Archives
Preferred citation
SIGMA II-64 Final Report, Hoover Institution Library & Archives, https://wargaming.hoover.org/view/ark:/54723/h3rv0d996