Politico-military crisis game run by the Joint War Games Agency (JWGA) from April 6-9, 1964. The game was designed to test the impact and effectiveness of America’s proposed strategies in an escalatory conflict in Vietnam. The game included players from the government, military, and intelligence agencies. The game is 3-sided, with free adjudication. The game involved 2 separate moves. Each of the 3 teams consisted of approximately 15 players. Includes: Game Format, Definitions, Initial Scenarios, Fact Book, and Background Information.
Subject tags: nuclear; interstate conflict; air; naval; land/ground; defense/war department; military (officers and civilians)
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Hoover Institution Library & Archives
Preferred citation
SIGMA I-64 Game Outline, Hoover Institution Library & Archives, https://wargaming.hoover.org/view/ark:/54723/h3vm4373q